First Update


Changelog

  • Fixed some spelling
  • added/removed some words to clarify
  • minor layout adjustments

General

  • Quality levels have been renamed to normal, good and super (instead of low, normal super).
  • Removed the shop rules for now. They get reworked and will return in the supplement.
  • Included base stats to monster creation
  • Adjusted the ore/valuables table
  • Added a monster sheet that can help the GM track it's health, attacks and stats easily by moving tokens around.

Abilities

  • Reactive Tricks and Speak with Spirits now have the Pair tag
  • Removed Overgrowth as it did not fit in right. Was kinda restricting and redundant (and way to much text).
  • Added Ghost Contract
  • Melody Maker now boots all stats by 1d.

Vibes

  • Changed Last Stand. This and Quick Charge both did the same thing. Last Stand now requires you to be "in trouble" - whatever that means for you.
  • New Vibe: Conclude

Supplement

Work on the supplement has startetd. It will include at least two more detailed settings, additional (optional) rules, new pets, abilities and items as well as at least 10 bosses and a few smaller creatures.

Files

HxH_7.15.pdf 1.1 MB
29 days ago
HxH_sheet_fillable_v1.pdf 53 kB
29 days ago
HxH_monster_sheet_print_v1.pdf 36 kB
29 days ago
HxH_sheet_printA4_v2.pdf 26 kB
29 days ago
Pregens_v2.pdf 1.3 MB
29 days ago
HxH_sheet_printA5_v2.pdf 133 kB
29 days ago

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